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General information

The Multimedia Department trains students from the Department of Computer Science, the Department of New Media Arts, and the Department of Information Management in multimedia applications, photography, graphics, animation and sound, and human-computer interaction.


Multimedia (MUL)

Faculty of Computer Science

Multimedia is subject, which allows students of the Department of Computer Science to learn the basics of computer multimedia techniques. The classes discuss such issues as: sound and image engineering techniques, algorithms for compression and processing of multimedia data taking into account auditory and visual perception, principles of creating multimedia applications (including Web pages) and human-computer communication.


Human-Computer Interaction (ICK).

Faculty of Computer Science

subject Human-Computer Interaction provides students with knowledge related to human-computer interaction, researching user needs and experiences, designing graphical user interfaces and user-centered design. The student learns theoretically and in practice the basic methods of creating interactive solutions taking into account the needs of users. In the design process, he/she works out such issues as: analysis of design requirements, determination of user needs, creation of conceptual sketches, design and prototyping of graphical user interfaces, testing and usability evaluation of the produced solutions. The class also addresses issues related to service accessibility and multimedia data perception.


Fundamentals of Computer Science 1 (PIN 1)

Faculty of New Media Arts

Fundamentals of Computer Science 1 is the first of a three-part computer science course for students in the New Media Arts Department. The purpose of this course is to familiarize students with graphics programs from the Adobe Creative Cloud suite. Special emphasis is placed on three topics: bitmap graphics (using Photoshop), vector graphics (Illustrator and InDesign), and the specifics of creating two-dimensional computer-assisted animation (Adobe After Effects, Adobe Animate).


Fundamentals of Computer Science 2 (PIN 2)

Faculty of New Media Arts

subject Fundamentals of Computer Science 2 as a continuation of the first part extends the student's knowledge of graphics software, in addition, it introduces basic programming techniques such as HTML, CSS, JavaScript. The class also covers issues in editing footage (After Effects, Premiere Pro, Animate programs).


Fundamentals of Computer Science 3 (PIN 3)

Faculty of New Media Arts

In the Fundamentals of Computer Science 3 class, students have the opportunity to gain knowledge and skills in programming in the Processing environment. This language has applications in graphic design and visual arts issues. During the course of the class, participants will learn the syntax and basic issues and constructs of the programming language, which they can then use in a practical project.


Digital signal and image processing (PSO)

Faculty of Computer Science

subject enables students to acquire theoretical and practical knowledge in the field of one- and two-dimensional signal processing (sound and image signals), as well as continuous and discrete signals. The lecture part familiarizes students with such issues as signal description and parameters, transforms, splicing, digital filters, sampling and quantization, as well as their practical applications in signal analysis, synthesis and processing. Students apply the knowledge gained in the lecture during the laboratory using specialized software for scientific and engineering calculations.


Advanced Multimedia Techniques (ZTM)

Faculty of Computer Science

The purpose of this course is to familiarize students with the concept of so-called deep learning and artificial intelligence methods related to multimedia in a broad sense. subject It allows to experience a simplified process of designing intelligent applications based on machine learning for a given solution. Special attention is paid to data classification, generative models, audio analysis and natural language processing in the context of machine translation. As part of the course, students also develop their programming skills while building and tuning prepared exercises.


Engineering Project (E1, Multimedia specialty) (PRO E1)

Faculty of Computer Science

Multimedia is subject, which allows students of the Department of Computer Science to learn the basics of computer multimedia techniques. The classes discuss such issues as: sound and image engineering techniques, algorithms for compression and processing of multimedia data taking into account auditory and visual perception, principles of creating multimedia applications (including Web pages) and human-computer communication.


Engineering Project (E2, Multimedia specialty) (PRO E2)

Faculty of Computer Science

Multimedia is subject, which allows students of the Department of Computer Science to learn the basics of computer multimedia techniques. The classes discuss such issues as: sound and image engineering techniques, algorithms for compression and processing of multimedia data taking into account auditory and visual perception, principles of creating multimedia applications (including Web pages) and human-computer communication.


Engineering Project (E3, Multimedia specialty) (PRO E3)

Faculty of Computer Science

Multimedia is subject, which allows students of the Department of Computer Science to learn the basics of computer multimedia techniques. The classes discuss such issues as: sound and image engineering techniques, algorithms for compression and processing of multimedia data taking into account auditory and visual perception, principles of creating multimedia applications (including Web pages) and human-computer communication.