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Education in supplementary master's studies in graphic design and multimedia art consists of three modules:

humanities and research-oriented, preparing students to acquire and analyze materials needed to implement advanced individual projects and artistic activities in a complex, international environment;

IT and practical, equipping students with the necessary knowledge, workshop skills, and advanced tools used to implement interdisciplinary, individual projects and artistic activities;

artistic and design, developing and deepening advanced specialized creative skills and enabling students, under the guidance of mentors, to create individual projects or undertake advanced artistic activities in the field of digital art.

The curriculum at education level 7 was developed based on the staff resources of the Polish-Japanese Academy of Information Technology. The field of study Graphic Design and Multimedia Art in English was created jointly by Artists, Engineers, and Humanities Researchers. 

In response to the needs of the dynamically developing creative industry market for the virtual world, the curriculum at level 7 has been expanded and deepened with a component of education in the area of IT tools.

Therefore, the interdisciplinary curriculum includes 70% of classes in the area of Fine Arts and Art Conservation discipline (5% of these classes concern knowledge in the area of theoretical humanities subjects, necessary in academic education in the area of art) and 30% of classes in the area of Technical Computer Science and Telecommunications discipline. 

Graduates are prepared to work in international, interdisciplinary creative teams as lead designers or multimedia graphics lead artists. Depending on the chosen area, they can work in physical space, XR, VR, AR, solving design or artistic problems, taking into account UX and UI, using AI tools, and creating their own independent projects and works of art.


Diploma Exam Rules at NeMA

The thesis defense should take place after three semesters of study at the Faculty of New Media Arts. The principles and topics of the thesis should be consulted on an ongoing basis with the thesis supervisors: main, technical and theoretical. The thesis, as well as the thesis defense, shall be held in English.

The date of the 2025/2026 diploma exam:

  • 24-27 February 2026
  • July 14-17, 2026
  • September 21-24, 2026

Calendar of enrolment events

Meeting with representatives and students of the Faculty of New Media Arts / field of study graphic design and multimedia art

January 18
March 25

Open Day – Make Yourself Known!

April 21

Portfolio review for candidates for the field of study graphic design and multimedia art

April 21

Find out how it works

Lecture by Dean Prof. Ewa Satalecka on artificial intelligence in scenography


Who to become after graduation?

The artistic, professional, and technical qualifications acquired by graduates are the result of a proven and continuously improved curriculum at interior architecture faculties in Poland. They include specialisations in multimedia communication design, interaction design, and motion and animation design.

Students of the field of study graphic design and multimedia art study in English. Thanks to this, from the first year of education, they are prepared to use a language fluently, which will easily enable them to find work on the foreign market as well.

The portfolio of a graduate of this field of study and the projects created during classes are distinguished by innovation and adaptation to current labor market trends. After our studies, you can become: a 2D and 3D graphic designer, animator, spatial interaction designer, game designer, artist.


Discover your passions:

Passion is the most sought-after trait among artists, creators, and designers. Join us and share your interests


FAQ

Find answers to frequently asked questions:

When can I choose my specialisation?

What software will we learn?

Interested?
Contact enrolment!

Contact the Admission Office to get answers to all your questions.